How many people will buy your iPhone app today? Probably none.
Tuesday, June 30, 2009 at 4:30PM Did you know that there are over 52,000 apps in the iTunes App Store? Over 14,000 publishers? Or that 1% of publishers are responsible for over 30% of apps? Did you know that the App Store is currently growing by more that 1,300 apps per week?
Fun with numbers!
I love digging into brand new data when the only strategy is to dive in and explore. The output of every query is a real discovery.
It's even better when its a huge pack of exclusive data about a cutting edge and very trendy topic. Today it's the iTunes App Store, which has been a subject of much study this year. Pinch Media published a presentation that gives some insight into how app ranking translates to daily downloads, and a recent report by MobClix examines the distribution of users among the 2,309 free apps they track. Both of these are based the subset of apps in their "network" and are not necessarily representative of the App Store as a whole.
I was lucky enough to get my hands on comprehensive, raw ranking data for the entire US App Store, spanning all the different categories. I have many days of it, but so far I've only begun to look at a single snapshot. Just for fun, here's a chart of paid vs free across all categories: 
And here's another one with just games, by genre. Remember, games can appear in more than one genre: 
Now that I've got you hooked with some colorful pictures, let's dig in deeper.
Clearly the majority of apps are not free. Yet if you browse any category in the App Store and sort by "Most Popular" you'll see that there are lots of free apps near the top. Below is a breakdown of paid vs free for the top 100 apps in each category. 
Even though the majority of apps cost money, the majority of the "most popular" apps are free. To compensate for this, I'd expect there to be a concentration of paid apps at the bottom of the popularity curve. To test this theory, lets check out the 200 least popular apps in each category. (Games are omitted. Multiple genres makes it just a little tricky, and I'm keeping it simple for now)
This is starting to get exciting! Notice how most of the categories have no free apps at all in the bottom 200. It turns out that at the bottom of every category there are pages and pages of paid apps, uninterrupted by even a single free app. See for yourself - pick any category, sort by popularity, and click through the pages looking for free apps. It may take up to 50 pages depending on which category you chose, but you'll eventually find a page that has only paid apps. Keep on clicking and you'll see that this continues all the way to the last page.
We call this segment of paid-only apps in each category the "dead zone". App Store popularity is based on daily download rate, so the apps in the dead zone for each category have fewer daily downloads than even the least popular free app in that category.
So how many times per day are apps in the dead zone downloaded? Well, since the vast majority of downloads are for apps near the top, we assume that the least popular free apps in each category have very few downloads per day. Probably none.
Another interesting thing we noticed is that the size of the dead zone, and the percentage of paid apps that die varies quite a bit across categories. Here's another paid vs free chart with the dead zone carved out. I've also added a line showing the mortality rate based on total paid apps in each category. (You can click this chart to open a larger version)
If you're an iPhone App developer you may be wondering "What does this mean to me?", and you've probably got a hunch that it's not good news. Our interpretation is that most paid apps fail. These "dead" apps may have had some sales shortly after they were released, but once the honeymoon is over, that's it. No more sales.
I'd love to hear your feedback on this analysis, especially if you're the publisher of an app currently in the dead zone. Is it true that these apps are failures? Let us know!

Reader Comments (20)
As a developer for a "dead zone" app, I can tell you that some of them are successes. We developed an Advent calendar for iHabitus. As it was an Advent calendar, we didn't expect it to have any real appeal after the season of Advent had ended, and thats pretty much been the case. It sold decently in the week or two before Advent, and then trailed off to where it is now (most days are zero). Obviously this is quite anecdotal data, as it is just one app and in a unique niche that was expected to go "dead zone" after a certain date.
One other piece of advice if there are any developers trapped in the dead zone: update your app. Other projects I've worked on have seen pretty significant lift in numbers whenever they were on the recent releases page of their category. If you stick with an app and put in decent improvements, it may be possible to resurrect it some from the dead zone.
@bdebow, Thanks for the comment! That's great info to have! Will you be updating that same app for this season? There are going to be a number of seasonal apps.. it will be very interesting to follow their progress.
Are you spending any time maintaining the app now that it's in the "dead zone"?
Nice looking app, by the way!
great stuff guys, very interesting.
Thanks Sam!
When an App sells in almost every major economic country worlwide, you can imagine that the "honeymoon" could be quite an amazing one. With updating through addressing user recomendations an App can go a long ways for an individual or team developer, and can be the foot in the door to greater opportunities.
There are so many iphone application on the internet today that people dont buy many applications.
Thanks for the compliment :)
We haven't updated it at all since launch. We will probably, however, revamp it a bit for this year's Advent (Advent has a different number of days each year, so it can't be entirely used as-is).
Thanks for your great report,
I'm the developer of CardioFit and currently I'm in the "dead zone". I completly agree with your statements.
After all it's hard to see what happens to your apps, where you have already put so much time and money into it...
Galdo
Actually most of the people search for free stuffs and they don't try buying applications when they are available for free all over the net.
You know, I think the apps in the app store would have a much better chance if the app store
had a better inteface.
Amazon has a much better interface to find what you want (although not perfect). Actually,
just about any successful online retailer has a better interface.
Meanwhile iTunes sends any app (or song or whatever) that's not in the "top 25" list to obscurity,
and the "top 25" apps are overrepresented.
If they had a better search feature, and the ability to limit and sort the results, I think you would
get much different sales numbers.
Actually, I think one interesting thing about the app store is before you delete an app it asks you
to rate it (which seems like a way to filter apps, but doesn't help useful apps you keep)
I completely agree with mike
the application store dosnt have a search filter that works properly,
and that really isnt fair to the user and the developer when the top
apps are so over reppresented that it dosnt give either party a chance
to achive the desired outcome
It's a fastidious and instructive article. Things are ordered wellspring. Get to bonk lot's of thing which were not region to me. It's truly one of the most encouraging article I ever read. Thanks for to apportion from you. Even I bookmarked this as advantageously for to get improve from it in incoming.
Get to know Lot’s of information. It’s a great news thanks for sharing. I was unknown to this matter. Hope to get more post from you looking towards for your next article.
��������������� ������ ���������� �� �� �����. RSS ������� � ���� ������� �� �����������
����������� ���������� ������ ������� ��������� ������� � ���������.
Yes/. I agree with you. Probably none.
rosetta stone spanish |
rosetta stone |
rosetta stone language |
rolex daytona|
rolex submariner
A man is not old as long as he is seeking nike tailwind 2010 thing. A man is not old until regrets take the place of dreams.The important nike tailwind 2010 in life is to have a great aim, and the determination to attain it. Fear not that why black airmax 95 life shall come to an end, but rather fear that it shall never have a beginning.There is only one success to be able to spend your airmax 95 sneakers life.Bianguai people suddenly started a gentle love, love when people understand the deterioration of the air max 2009 niggling over.If you understand the value of love and love you have given me I have to wait for the airmax 90 shoes future.Love is a woman with the ears, and if the men will love, but kids nike shoes love is to use your eyes.
Hey, your posts have inspired me! - I love the way you directly get to the point, and then work outwards. I’ve been trying to do figure out what I want to say about ,that would allow me to do exactly the same thing.
jordan shoes,
retro Jordan shoes,
michael jordan shoes,
cheap jordan shoes,
Jordan 11 low,
nike Jordan 12,
Jordan fusion 5,
air Jordan vi